Micronics
🇯🇵 JapanMicronics was a primarily anonymous outsource developer, making games for publishers without taking any credit, so information on them is difficult to come by. Here's what we know... Micronics was formed sometime around 1985 by Kazuo Yagi and Masahiko Tsukada, and spent the NES era primarily developing arcade ports like Elevator Action, Ghosts 'N Goblins and 1942 for publishers like Capcom, Konami, Taito and Pony Canyon. These ports, as well as their original and license-based projects like Super Pitfall, are notable for their lack of quality compared to their contemporaries - low framerate, poor controls, simplistic sound and questionable collision detection are usually all present and accounted for. In 2007, an anonymous poster on the Japanese message board 2ch claimed that co-founder Yagi was just a college student when he started Micronics with the intent of developing original games, but being stuck doing porting work allegedly led to him ceasing to care about bugs or other quality control issues. How close this is to the truth may never be known... Rebranded to Khaos in 1993.
Developed Games
18
Spriggan Powered
1996

BS Spriggan Powered: Dai-4-wa
1996

BS Spriggan Powered: Dai-3-wa
1996

BS Spriggan Powered: Dai-2-wa
1996

BS Spriggan Powered: Dai-1-wa
1996

BS Spriggan Powered: Prelude
1996

BS Spriggan Powered
1996

Bloody Warriors: Shan-Go Troop Strikes Back!
1990

Mottomo Abunai Deka
1990

Shin Satomi Hakkenden: Hikari to Yami no Tatakai
1990

'89 Dennou Kyuusei Uranai
1988

Kaguya-hime Densetsu
1988

Outlanders
1987

Zoids: Chuuou Tairiku no Tatakai
1987

Miracle Ropit's Adventure in 2100
1987

Super Pitfall
1986

Geimos
1985

Onyanko Town
1985